Amumu's basic attacks Curse his enemies, causing them to take bonus true damage from incoming magic damage. Ornn can recast the ability to charge into the elemental, redirecting it in the direction he hits it, causing the elemental to affect any enemies it runs over to be knocked up, dealing the same damage and re-applying Brittle. In the Demacia adventures, the Honored Lord node will give one of your champions a rare item. 4 seconds after dying, Kogmaw explodes, dealing true damage to surrounding enemies. Hammer Stance: Leaps to an enemy dealing physical damage and slowing enemies. Moving through brush increases Nidalee's movement speed by 10% for 2 seconds, increased to 30% toward visible enemy champions within a range of 1400. Kog'Maw's attacks gain range and deal a percent of the target's maximum health as magic damage. Taric calls on the stars themselves for protection. Dive down and then re-appear at target location, damaging and knocking up all enemies in an area.
Janna summons an air elemental that passively increases her movement speed and enables her to pass through units. Skarner's presence causes crystals to spawn in set locations around the map. Enemies hit are slowed by 80%. Every 4 attacks, Twisted Fate deals bonus damage. If the target was recently struck by Jhin's allies, lotus traps, or damaged by Jhin, they are rooted. Zoe fires a missile that she can redirect in flight. Thank you! Causes next basic attack to deal physical damage to the target and enemies behind it. Cursed symbol: +3|+3 but Ephmeral, Practical Perfectionist - Create 3 copies of a card in your deck || Add two copies for Counterfeit Copies with a item in your deck, Used Cask Salesman - Sell all copies of a card from your deck, Defective Swapbot(pnz) - Three reroll tokens for 80g Ispiring Mentor(ionia) - Three reroll tokens for 80g Slotbot(bw) - Three reroll tokens for 80g, Fortune Croaker (Bw) - Buy a Revive Token for 100 Gold Greenglade Caretaker(Ionia) - Buy a Revive Token for 100g Puffcap Peddler(pnz): Buy a Revive Token for 100 Gold, Smooth Soloist(Bilgewater, zed???) Ahri sends out and pulls back her orb, dealing magic damage on the way out and true damage on the way back. Lamb fires a carefully placed shot, slowing the target. Grants Annie or an ally a shield, a burst of movement speed, and damages enemies who attack her with basic attacks.
Corki fires a missile toward his target location that explodes on impact, dealing damage to enemies in an area. Malphite is shielded by a layer of rock which absorbs damage up to 10% of his maximum health. Caitlyn revs up her rifle for a second to unleash a penetrating shot that deals physical damage (deals less damage to subsequent targets). Taking damage from enemy Champions or casting damaging spells breaks the disguise. He then follows them and aids their attacks. Heimerdinger lays down a rapid-fire cannon turret equipped with a secondary pass-through beam attack (turrets deal half damage to towers). Malphite attacks with such force that it creates a sonic boom. Active: Miss Fortune channels a flurry of bullets into a cone in front of her, dealing large amounts of damage to enemies. Ornn slams his hammer into the ground, sending a fissure in the target direction that stops early if an enemy champion is hit, dealing physical damage and slowing enemies hit for 2 seconds. Every third attack or damaging spell on the same target deals bonus magic damage, and grants Ekko a burst of speed if the target is a champion. Upon activation, Soul Furnace shields Sion for a few seconds. Urgot fires a chem-drill that impales the first enemy champion hit. Graves dashes forward gaining an Armor boost for several seconds. He can swing three times, each with a different area of effect.
Fires a long-range beam of energy, dealing magic damage to all targets hit. After a delay, magical energy explodes from the intersection point dealing damage. In human form, Nidalee lays an invisible trap for unwary opponents that, when sprung, deals magic damage and marks the enemy as Hunted. Udyr gains a burst of movement speed for a few seconds. Gives you 1 from 3 PvE-only cards, dunno whether the options are static or random, only found this once. They receive magic damage over time, which increases the lower health they are. His next attack deals bonus damage and warps reality, teleporting him to his target. Passive: Aphelios gains bonus attack range. Passively reduces cooldown for his other abilities on a kill or assist. Viego's spectral blade passively deals bonus percent current Health damage On-Hit and strikes twice vs. enemies he recently hit with an Ability, stealing Health. Nasus strikes his foe, dealing bonus damage and increasing the power of his future Siphoning Strikes if he slays his target. Soraka runs faster towards nearby low health allies. If she can complete her own challenge, she receives a small bonus and calls out a new direction.
Search champion or ability name with the boxes below. 3 speed has item while 3 dont have, ZED Tasty Faefolk: +5 Max Health || Add 2 copies of 'Tasty Faefolk'(with a item) in your deck Tasty Faefolk: 4atk/2hp/4cost, GANGPLANK Boxtopus - Special Card: Dust up Diplomasy (draw1,summ1,deal1 to all enemies and the enemy nexus), base version for 1health,with a common item for 5 health or epic item for 15 health, Dredgers - Buy cards with negative items for cheap, Salvage - Take 1-3 cards for 1 health each, Silent Shadowseer(ionia): Pay some health to add a 'Cursed symbol' to a card. Ziggs flings an explosive charge that detonates after 4 seconds, or when this ability is activated again. As a cougar her next basic attack deals bonus damage which deals higher damage the lower the enemy is. Twisted Fate predicts the fortunes of his foes, revealing all enemy champions and enabling the use of Gate, which teleports Twisted Fate to any target location in 1.5 seconds. Seraphine deals damage and impairs the movement of enemies in a line. Braum's basic attacks apply Concussive Blows. Shen recalls his spirit blade to attack with it, dealing damage based on the target's max health. Malzahar infects his target's mind with cruel visions of their demise, dealing damage over time. The form he assumes changes his abilities. Vayne tumbles, maneuvering to carefully place her next shot.
Alistar rams a target with his head, dealing damage and knocking the target back. Warwick leaps in a direction (scaling with his bonus Move Speed), suppressing the first champion he collides with for 1.5 seconds. If the ally is a champion, they are also shielded. Evelynn strikes out with her Lasher, dealing damage to the first unit hit. Every 3rd missile fired will be a big one, dealing extra damage. If Lamb attacks the target two more times, her third attack instead directs Wolf to pounce on the enemy, savaging them for massive damage. Attacks impale their targets with spears.
Enemies hit that are close to Vel'Koz are also knocked back slightly. Seraphine deals damage and charms enemies hit, refreshing the range with every allied or enemy champion hit. Vayne tips her bolts with a rare metal, toxic to evil things. Qiyana's first attack or ability against an enemy champ deals bonus physical damage. Then, Evelynn can shoot a line of spikes at nearby foes up to 3 times.
She gains 30 Movement Speed when moving towards an enemy champion. Gangplank signals his ship to bombard an area, slowing and damaging enemies.
Each cast increases your next dash's base damage, up to a max amount. Aphelios' attacks slow targets, decaying over a few seconds. Ziggs throws a bouncing bomb that deals magic damage. Basic attacks and all abilities refresh Research. Arise! Zyra summons a twisted thicket at her target location, dealing damage to enemies as it expands and knocking them airborne as it contracts. Rek'Sai's next 3 basic attacks deal bonus physical damage to nearby enemies. Sion charges a powerful swing in an area in front of himself that will deal damage to enemies when released. Additionally, Blitzcrank can activate this ability to remove nearby enemies' shields, damage them, and silence them briefly. Casting this ability again on the same target deals bonus damage and Heals Volibear. Anivia condenses the moisture in the air into an impassable wall of ice to block all movement. Nidalee lays an invisible trap for unwary opponents that, when sprung, deals magic damage and marks the enemy as Hunted. Evelynn whips her target with her Lasher, dealing damage. Talon disperses a ring of blades outwards and gains stealth for up to 2.5 seconds while gaining 40% movement speed. A percentage of Corki's basic attack damage is converted into magic damage. If the enemy is Hunted, Takedown will deal 40% increased damage. After descending on an enemy target, Elise's bonus damage and healing from Spider Queen is increased. Lux's damaging spells charge the target with energy for a few seconds. If it strikes a wall, it will stun the initial target; if it strikes another enemy, it will stun them both. Energy radiates out from her target, strengthening the initial shield and applying Inspire to nearby allied champions. It pierces through minions and monsters, but stops on the first champion hit. Whirling Death slowly reverses direction and returns to Draven after striking an enemy champion. Basic attacks reduce the cooldown of Twin Bite by half a second. Irelia dashes forward to strike her target, healing herself. Hecarim gains health equal to a percentage of any damage those enemies suffer. Affected enemies take increased damage for the duration. Whisper cripples enemies hit, which slows them and deals execute damage. Enemies caught in the initial impact are dealt magic damage and have their movement speed reduced briefly. Quinn's first basic attack against vulnerable targets will deal bonus physical damage. Zed and his shadows slash, dealing damage to nearby enemies. Lightslinger attacks reduce Relentless Pursuit's cooldown. Blitzcrank charges up his fist to make his next attack deal double damage and pop his target up in the air. Evelynn briefly goes untargetable and decimates the area in front of her before warping backwards a long distance. Places a protective barrier around an allied champion, absorbing magical damage and preventing disables until penetrated or the shield dissipates. Passive: Rell gains additional movement speed while mounted and additional armor and magic resist while armored. Passive: Mordekaiser gains additional magic penetration. Qiyana creates a shockwave, knocking back enemies.
Upon dying, Anivia will revert into an egg. After using Safeguard, Lee Sin can cast Iron Will for the next 3 seconds. Binding Eclipse's Root effect is increased against these targets. Braum leaps to the aid of a nearby ally, positioning himself between his target and their nearest enemy champion.
If that champion falls below a health threshold, Urgot judges them weak and can execute them. Kassadin teleports to a nearby location dealing damage to nearby enemy units. Mercury Hammer: Jayce swings his hammer, knocking back his target and dealing magic damage. He can jump off early or gets knocked off when colliding with champions or terrain. Sylas dashes to a location. Aphelios gains bonus movement speed and fires both weapons at the nearest enemy for the next a few seconds. Kled dashes, dealing physical damage and gaining a short burst of speed. More effective in brush. also passively grants attack speed to Azir and his Sand Soldiers.
Deals physical damage to the target. Kayn gains bonus movement speed, is ghosted and can ignore terrain collision for 1.5 seconds. Jayce overcharges his cannon, gaining maximum attack speed for his next 3 attacks. After channeling for a few seconds, Karthus deals damage to all enemy champions. If Graves dashes towards an enemy champion, gain two stacks of True Grit instead. Was tasty faefolk heal? After a delay, the grenade rewinds back to Ekko, dealing damage on its return. If Sonic Wave hits, Lee Sin can cast Resonating Strike for the next 3 seconds. Dealing spell damage to a champion creates a ring of energy around them. If cast on an enemy champion, the target is frozen solid, stunning it. It deals bonus damage and slows if it takes at least 1 second to get to its target. Energy can only be gained once per cast ability. MF: The Syren: Add The Syren with a item to your deck. Enemy champions can intercept the bullet for their ally. Afterwards, the ball leaves a field behind for a few seconds that speeds up allies and slows enemies. Every 4 hunts completed also increases Kindred's basic attack range. Gragas charges to a location and collides with the first enemy unit he comes across, dealing damage to all nearby enemy units and stunning them. At the end, or if re-activated, he howls, causing nearby enemies to flee for 1 second. If the tangle kills an enemy or passes through a champion, it becomes larger, faster, and roots for longer. Multiple Riftwalks in a short period of time cost additional Mana but also deal additional damage.
This effect cannot occur again on the same enemy for a few seconds. Her Ball remains at the target location after. Passive: Varus' basic attacks deal bonus magic damage and apply Blight. Whenever Miss Fortune basic attacks a new target, she deals bonus physical damage. Fizz's attacks bleed his enemies, dealing magic damage over several seconds. Aurelion Sol takes off flying for a long distance. Fiddlesticks slashes an area with its scythe, slowing all enemies hit and silencing enemies hit in the center of the slash. Kayn can activate Umbral Trespass to infest a marked enemy champion, revealing them and becoming untargetable for the duration. Set in the League of Legends universe, Legends of Runeterra is the strategy card game created by Riot Games where skill, creativity, and cleverness determine your success. Zeri discharges a nova of electricity and overcharges herself, gaining increased damage and stacking movement speed that refreshes and gets stronger every time she hits an enemy champion. Qiyana dashes to an enemy, damaging them. Pantheon dashes to a target, damaging and stunning them. Master Yi rejuvenates his body by focus of mind, restoring health and taking reduced damage for a short time. Pantheon either thrusts his spear to deal physical damage to enemies while refunding 60% of Spear Comet's cooldown, or throws it in a target direction, dealing physical damage which is increased against targets below 20% of their maximum health but reduced by 30% against minions and monsters. Twitch wreaks further havoc on poisoned enemies with a blast of his vile diseases. Renata's allies can damage marked enemies to deal bonus damage. Akshan throws a boomerang that deals damage going out and coming back, extending its range each time it hits an enemy. Poppy dashes to the target and pushes it back. This bonus stacks up to three times. Jax's combat prowess allows him to dodge all incoming attacks for a short duration and then quickly counterattack, stunning all surrounding enemies. Both the initial tear and the delayed explosion damage and apply Deconstruction stacks to caught enemies. Yuumi can move, attach, and cast Zoomies! Xerath immobilizes himself and gains numerous long-range barrages. Senna can attack these souls to free them, absorbing the Mist that held them in death. Jhin imbues the final bullet with dark magics to critically strike and deal bonus execute damage. In human form, Nidalee channels the spirit of the cougar to heal her allies and imbide them with attack speed for a short duration. I listed the regions as 'most likely to be seen', but you are right, I have seen some events in multiple regions. This stab slows the first enemy champion hit, or stuns them if Fiora blocked an immobilizing effect with this ability. Reduce the cost of your card EVERYWHERE by 2. Ornn can spend gold to forge non-consumable items anywhere. Rek'Sai can have up to 8 tunnels at once. You can add more but the price will go up. Swain opens a demon eye that deals damage and slows enemies. When Tristana kills a unit, her cannonballs burst into shrapnel, dealing damage to surrounding enemies. Once the first stack is applied, ally basic attacks also stack Concussive Blows. Active: Sona strikes an irresistible chord, stunning any enemy it passes through for the next few seconds and dealing magic damage. Samira fires a shot or swings her sword, dealing damage.
Sett carries an enemy champion through the air and slams them into the ground, dealing damage and slowing all enemies near where they land. Twisted Fate chooses a magic card from his deck, and uses that for his next attack, causing bonus effects. Kassadin draws energy from spells cast in his vicinity. Tosses a bomb to target area that sticks to units that come near it (prioritizes Champions). Ashe fires a missile of ice in a straight line. She takes reduced physical damage during the charge. Yone deals magic damage with every second attack. Lux throws her wand to a target location and back, bending the light around herself and any friendly champion it touches, protecting them from enemy damage. Miss Fortune fires a bullet at an enemy, damaging them and a target behind them. Rocket Jump's cooldown resets on kill or assist or whenever Explosive Charge detonates at maximum stacks on champions. Heimerdinger fires long-range rockets that converge on his cursor. Urgot slows himself while he unloads his weapon on nearby enemies. For the next few seconds, that ally gains an aura that slows nearby enemies.
Zilean stores time as Experience and can grant it to his allies. Successfully completing a Hunt permanently empowers Kindred's basic abilities. Safeguard: Lee Sin rushes to target ally, shielding himself from damage. Ashe fires arrows in a cone for increased damage. Creates a moving wall that blocks all enemy projectiles for 4 seconds. If the target is ablaze, Conflagration's spread is doubled. Nocturne also gains massively increased movement speed when moving toward feared targets. Orianna commands her Ball to fire toward a target location, dealing magic damage to targets along the way (deals less damage to subsequent targets). Common(8) || Rare (8)|| Epic(8), Ethereal Emmiter(gp) - Choose a Negative Power. Their attacks deal magic damage to enemies in a line. When the grove is fully grown, Ivern may free the monsters to receive gold and experience. Hitting enemies with basic attacks lowers the cooldown of this skill and refreshes the resistance boost. By creating a localized change in pressure and temperature, Janna is able to create a small storm that grows in size with time.
Lee Sin rushes to target ally, shielding himself from damage. Deals increased damage to isolated enemies. Mega Gnar is too enraged to be hyper and instead can rear up on his hind legs and smash down on the area in front of him, stunning enemies in an area. Sylas lashes his chains out, intersecting at his targeted location dealing damage to and slowing enemies. Braum raises his shield in a direction for several seconds, intercepting all projectiles causing them to hit him and be destroyed. When they fall below a certain percentage of health, he frenzies and these bonuses triple. Basic attacks that would hit Shen or an allied champion in the zone are blocked. If the target has Flux on it, Overload deals extra damage and bounces to nearby enemies with Flux. When Talon emerges from stealth, the blades converge on his location. Explore and Discuss abilities for every champion in League of Legends (LoL). If Warwick is below a quarter of his health, this healing triples. For a moderate time afterwards, Yasuo's critical strikes gain significant bonus armor penetration. Akali throws out five kunai, dealing damage depending on her bonus attack damage and ability power and slowing. Wolf enrages and attacks enemies around him.
Brand launches a ball of fire forward that deals magic damage. Jayce swings his hammer, knocking back his target and dealing magic damage. Yuumi channels seven waves of damage, rooting anyone hit by three or more. Swain transforms into a demon and drains health from nearby enemy champions, minions, and neutral monsters. Jayce's next attack deals additional magic damage. In addition, his critical strike chance is increased. Grants bonus true damage on basic attacks. After a 2.5 second delay, he and all nearby allies are granted invulnerability for 2.5 seconds. Shyvana surrounds herself in fire, dealing magic damage per second to nearby enemies moving faster for 3 seconds. Samira builds a combo by hitting attacks or abilities unique from the previous hit. If the target is Marked or dies to Bladesurge, its cooldown refreshes. Kennen summons a storm that strikes at nearby enemy champions for magical damage. Every third strike cleaves nearby enemies for an additional magic damage. Attacks fire 4 bullets, which cannot pass through units. ), thanks. It then returns to Swain and roots enemies it hits. It slows nearby enemies before dealing damage with an explosion of serrated petals. LeBlanc dashes to a location, dealing damage to enemies near her destination. Those enemies will take extra damage on being forcibly woken up. He has access to two at a time: one main-hand and one off-hand. Can confirm I've gotten it in ionia, took the double stun for a wild ride vs poppy. Ivern can activate this ability to create a patch of brush. Zeri fires an electric pulse that slows and damages the first enemy hit. Leona uses her shield to perform her next basic attack, dealing bonus magic damage and stunning the target. If Noxian Guillotine is a killing blow, its cooldown is refreshed for a brief duration. Any enemy units that walk through the screen have their movement speed and magic resist reduced for a period. Zilean receives as much Experience as he gives.
Enemies hit by the blades are damaged and marked. While in this form, Renekton gains Fury periodically. If the arrow collides with an enemy champion, it deals damage and stuns the champion, stunning for longer the farther arrow has traveled. Incisive Tactician - Sacrifice 1 of 3 Powers to gain a random Power of higher rarity.Yes, you get guaranteed Legendary if you trade an Epic :P, Choose between Sorcery power (Round Start: Refill Spell mana) | Add Lich Bane to Nami (when you cast a spell, grant me +1/+1) | 300 Gold, Tried rerolling it but the Power and Item didn't change, so I'm assuming they're fixed, Thank you! Ferocity effect: additionally breaks crowd control effects. Aurelion Sol creates an expanding disk, which explodes to stun and damage enemies when it moves too far away from him. Rell explodes in a magnetic fury, violently pulling nearby enemies towards herself. As a cougar, she lunges forward, dealing magic damage to enemies around her landing area. Grounded enemies cannot use movement abilities. Nilah enthusiastically dashes toward her target, dealing damage to any enemies she passes through on the way. If Garen has not recently been struck by damage or enemy abilities, he regenerates a percentage of his total health each second. Heimerdinger lobs a grenade at a location, dealing damage to enemy units, as well as stunning anyone directly hit and slowing surrounding units. Leaves a trail of poison behind Singed, dealing damage to enemies caught in the path. If he attacks it, it explodes, spreading the attack's damage to enemies in the area, slowing them. Poros! Moving and casting Burst Fire stores up energy in Zeri's Sparkpack. The explosion deals magic damage to enemies, knocking them away. Aatrox smashes the ground, dealing damage to the first enemy hit. While in Bear Stance, Udyr's basic attacks stun the target for 1 second. Syndra bombards an enemy champion with all of her Dark Spheres. Viego charges up before dashing forward, releasing a ball of concentrated Black Mist that stuns the first enemy hit. Ivern cannot attack or be attacked by non-epic monsters. If Ekko enters the anomaly, he gains shielding and stuns enemies by suspending them in time. Garen calls upon the might of Demacia to attempt to execute an enemy champion. This axe will ricochet off the target high up into the air. If Sonic Wave hits, Lee Sin can cast Resonating Strike for the next 3 seconds. Afflicts enemies struck with Moonlight, revealing them if they are not stealthed for 3 seconds. If she is already shielded she will heal nearby allies as well.
Thresh throws out a lantern that shields the first ally from damage for 6 seconds. Passive: Kayle's celestial sword, Virtue, deals bonus magic damage to enemies she attacks.
Cassiopeia blasts an area with Poison after a brief delay, granting her increased movement speed if she hits an enemy champion. Darius winds up and swings his axe in a wide circle. If they are an enemy, he strikes them with his weapon. Enemies she hits are knocked back and receive a stack of Denting Blows. Fizz can empower his next attack to deal bonus damage and empower his further attacks for a short time. Enemies in the outer half are slowed and take extra damage, while also healing Camille. Aphelios can attack a marked target from long range with his off-hand weapon, causing all nearby marks to be consumed, dealing additional physical damage each to the main target. Vayne draws a heavy crossbow from her back, and fires a huge bolt at her target, dealing physical damage and knocking them back. Ezreal winds up before firing a powerful barrage of energy that deals massive damage to each unit it passes through (damage is reduced for minions and non-epic monsters). When he reaches 100% Heat, he starts Overheating, gaining bonus attack speed and granting his basic attacks bonus damage, but making him unable to cast spells for a few seconds. Skarner suppresses an enemy champion and deals damage to it. Dr. Mundo pumps himself with chemicals, instantly healing a percent of his missing health. Rumble can move, attack and use other abilities while the flamethrower is on. Grants a shield to Yone, the value is increased by the number of champions hit by the swipe. Renata buffs an allied champion to fight harder, delaying their death and potentially saving them if they get a takedown. Nautilus places a shield on himself that absorbs additional damage based on his maximum health. Shaco becomes Invisible and teleports to target location. Diana creates three orbiting spheres that detonate on contact with enemies to deal damage in an area. Enemies run over by the elemental take damage, are slowed and are made Brittle. Soraka blesses a friendly unit, restoring its health. Viktor can redirect the singularity. Cassiopeia releases a swirl of magical energy from her eyes, stunning any enemies in front of her that are facing her and slowing any others with their back turned. He is temporarily slowed after the effect ends. Daisy will send out a shockwave if she attacks the same champion three times in a row. Throw a fast moving spear that passes through enemies it kills. Draven hurls two massive axes to deal physical damage to each unit struck. Ruptures the ground at target location, popping enemy units into the air, dealing damage and slowing them. Nunu & Willump sap heat from the area around them for up to 3 seconds, gaining a shield and slowing all nearby enemies. Caitlyn takes time to line up the perfect shot, dealing massive damage to a single target at a huge range. This attack deals physical damage every time it passes through an enemy. The charge stops after colliding with an enemy champion. Can be re-cast for free for a short duration. Souls permanently grant armor and ability power. Fires 4 waves that deal magic damage. The singularity then periodically does magic damage to all nearby enemies. Shaco creates a hidden animated Jack-in-the-Box. Rumble creates a shield blocking incoming damage and receives a short movement speed boost. Press question mark to learn the rest of the keyboard shortcuts, https://www.reddit.com/r/PathofChampions/comments/qxr879/list_of_locations_and_their_effects_in_path_of/?sort=new. Maokai dissolves into a cloud of arcane energies. The 4th shot is perfectly crafted, epically powerful, and guaranteed to critically strike. Enemies in the center of the area are stunned, while enemies on the outside are slowed. Gwen's attacks deal bonus magic damage depending on the targets health. Enemies struck by the blade take more damage than those struck by the handle. - Buy a Power for health. Sion bellows in the target direction, dealing magic damage to the first enemy he hits, as well as slowing it and reducing its armor. Renekton swings his blade, dealing moderate physical damage to all targets around him, and heals for a small portion of the damage dealt. Corki's gatling gun rapidly fires in a cone in front of him, dealing damage and reducing enemy armor and magic resist. I have never even heard of this one before, must be quite rare.
Enemies hit by the bubble are lifted into the air and stunned for a short duration before being dropped to the ground. This effect cannot occur on the same target more than once every 25 seconds. Passive: Dr. Mundo gains bonus attack damage, increasing depending on his missing health. Deals magic damage to an enemy and stuns them. Illaoi leaps to her target, dealing physical damage and causing nearby Tentacles to also swing at the target. Bel'Veth consumes Void coral remnants, transforming into a her true form and increasing her max health, attack range, attack speed, and out-of-combat movement speed.
Pix and Lulu each fire a bolt of magical energy that damages and heavily slows all enemies it hits. Please email support if you cannot access your account. Willump creates a snowball that grows in size and speed as he rolls it.
Janna summons an air elemental that passively increases her movement speed and enables her to pass through units. Skarner's presence causes crystals to spawn in set locations around the map. Enemies hit are slowed by 80%. Every 4 attacks, Twisted Fate deals bonus damage. If the target was recently struck by Jhin's allies, lotus traps, or damaged by Jhin, they are rooted. Zoe fires a missile that she can redirect in flight. Thank you! Causes next basic attack to deal physical damage to the target and enemies behind it. Cursed symbol: +3|+3 but Ephmeral, Practical Perfectionist - Create 3 copies of a card in your deck || Add two copies for Counterfeit Copies with a item in your deck, Used Cask Salesman - Sell all copies of a card from your deck, Defective Swapbot(pnz) - Three reroll tokens for 80g Ispiring Mentor(ionia) - Three reroll tokens for 80g Slotbot(bw) - Three reroll tokens for 80g, Fortune Croaker (Bw) - Buy a Revive Token for 100 Gold Greenglade Caretaker(Ionia) - Buy a Revive Token for 100g Puffcap Peddler(pnz): Buy a Revive Token for 100 Gold, Smooth Soloist(Bilgewater, zed???) Ahri sends out and pulls back her orb, dealing magic damage on the way out and true damage on the way back. Lamb fires a carefully placed shot, slowing the target. Grants Annie or an ally a shield, a burst of movement speed, and damages enemies who attack her with basic attacks.
Corki fires a missile toward his target location that explodes on impact, dealing damage to enemies in an area. Malphite is shielded by a layer of rock which absorbs damage up to 10% of his maximum health. Caitlyn revs up her rifle for a second to unleash a penetrating shot that deals physical damage (deals less damage to subsequent targets). Taking damage from enemy Champions or casting damaging spells breaks the disguise. He then follows them and aids their attacks. Heimerdinger lays down a rapid-fire cannon turret equipped with a secondary pass-through beam attack (turrets deal half damage to towers). Malphite attacks with such force that it creates a sonic boom. Active: Miss Fortune channels a flurry of bullets into a cone in front of her, dealing large amounts of damage to enemies. Ornn slams his hammer into the ground, sending a fissure in the target direction that stops early if an enemy champion is hit, dealing physical damage and slowing enemies hit for 2 seconds. Every third attack or damaging spell on the same target deals bonus magic damage, and grants Ekko a burst of speed if the target is a champion. Upon activation, Soul Furnace shields Sion for a few seconds. Urgot fires a chem-drill that impales the first enemy champion hit. Graves dashes forward gaining an Armor boost for several seconds. He can swing three times, each with a different area of effect.
Fires a long-range beam of energy, dealing magic damage to all targets hit. After a delay, magical energy explodes from the intersection point dealing damage. In human form, Nidalee lays an invisible trap for unwary opponents that, when sprung, deals magic damage and marks the enemy as Hunted. Udyr gains a burst of movement speed for a few seconds. Gives you 1 from 3 PvE-only cards, dunno whether the options are static or random, only found this once. They receive magic damage over time, which increases the lower health they are. His next attack deals bonus damage and warps reality, teleporting him to his target. Passive: Aphelios gains bonus attack range. Passively reduces cooldown for his other abilities on a kill or assist. Viego's spectral blade passively deals bonus percent current Health damage On-Hit and strikes twice vs. enemies he recently hit with an Ability, stealing Health. Nasus strikes his foe, dealing bonus damage and increasing the power of his future Siphoning Strikes if he slays his target. Soraka runs faster towards nearby low health allies. If she can complete her own challenge, she receives a small bonus and calls out a new direction.
Search champion or ability name with the boxes below. 3 speed has item while 3 dont have, ZED Tasty Faefolk: +5 Max Health || Add 2 copies of 'Tasty Faefolk'(with a item) in your deck Tasty Faefolk: 4atk/2hp/4cost, GANGPLANK Boxtopus - Special Card: Dust up Diplomasy (draw1,summ1,deal1 to all enemies and the enemy nexus), base version for 1health,with a common item for 5 health or epic item for 15 health, Dredgers - Buy cards with negative items for cheap, Salvage - Take 1-3 cards for 1 health each, Silent Shadowseer(ionia): Pay some health to add a 'Cursed symbol' to a card. Ziggs flings an explosive charge that detonates after 4 seconds, or when this ability is activated again. As a cougar her next basic attack deals bonus damage which deals higher damage the lower the enemy is. Twisted Fate predicts the fortunes of his foes, revealing all enemy champions and enabling the use of Gate, which teleports Twisted Fate to any target location in 1.5 seconds. Seraphine deals damage and impairs the movement of enemies in a line. Braum's basic attacks apply Concussive Blows. Shen recalls his spirit blade to attack with it, dealing damage based on the target's max health. Malzahar infects his target's mind with cruel visions of their demise, dealing damage over time. The form he assumes changes his abilities. Vayne tumbles, maneuvering to carefully place her next shot.
Alistar rams a target with his head, dealing damage and knocking the target back. Warwick leaps in a direction (scaling with his bonus Move Speed), suppressing the first champion he collides with for 1.5 seconds. If the ally is a champion, they are also shielded. Evelynn strikes out with her Lasher, dealing damage to the first unit hit. Every 3rd missile fired will be a big one, dealing extra damage. If Lamb attacks the target two more times, her third attack instead directs Wolf to pounce on the enemy, savaging them for massive damage. Attacks impale their targets with spears.
Enemies hit that are close to Vel'Koz are also knocked back slightly. Seraphine deals damage and charms enemies hit, refreshing the range with every allied or enemy champion hit. Vayne tips her bolts with a rare metal, toxic to evil things. Qiyana's first attack or ability against an enemy champ deals bonus physical damage. Then, Evelynn can shoot a line of spikes at nearby foes up to 3 times.
She gains 30 Movement Speed when moving towards an enemy champion. Gangplank signals his ship to bombard an area, slowing and damaging enemies.
Each cast increases your next dash's base damage, up to a max amount. Aphelios' attacks slow targets, decaying over a few seconds. Ziggs throws a bouncing bomb that deals magic damage. Basic attacks and all abilities refresh Research. Arise! Zyra summons a twisted thicket at her target location, dealing damage to enemies as it expands and knocking them airborne as it contracts. Rek'Sai's next 3 basic attacks deal bonus physical damage to nearby enemies. Sion charges a powerful swing in an area in front of himself that will deal damage to enemies when released. Additionally, Blitzcrank can activate this ability to remove nearby enemies' shields, damage them, and silence them briefly. Casting this ability again on the same target deals bonus damage and Heals Volibear. Anivia condenses the moisture in the air into an impassable wall of ice to block all movement. Nidalee lays an invisible trap for unwary opponents that, when sprung, deals magic damage and marks the enemy as Hunted. Evelynn whips her target with her Lasher, dealing damage. Talon disperses a ring of blades outwards and gains stealth for up to 2.5 seconds while gaining 40% movement speed. A percentage of Corki's basic attack damage is converted into magic damage. If the enemy is Hunted, Takedown will deal 40% increased damage. After descending on an enemy target, Elise's bonus damage and healing from Spider Queen is increased. Lux's damaging spells charge the target with energy for a few seconds. If it strikes a wall, it will stun the initial target; if it strikes another enemy, it will stun them both. Energy radiates out from her target, strengthening the initial shield and applying Inspire to nearby allied champions. It pierces through minions and monsters, but stops on the first champion hit. Whirling Death slowly reverses direction and returns to Draven after striking an enemy champion. Basic attacks reduce the cooldown of Twin Bite by half a second. Irelia dashes forward to strike her target, healing herself. Hecarim gains health equal to a percentage of any damage those enemies suffer. Affected enemies take increased damage for the duration. Whisper cripples enemies hit, which slows them and deals execute damage. Enemies caught in the initial impact are dealt magic damage and have their movement speed reduced briefly. Quinn's first basic attack against vulnerable targets will deal bonus physical damage. Zed and his shadows slash, dealing damage to nearby enemies. Lightslinger attacks reduce Relentless Pursuit's cooldown. Blitzcrank charges up his fist to make his next attack deal double damage and pop his target up in the air. Evelynn briefly goes untargetable and decimates the area in front of her before warping backwards a long distance. Places a protective barrier around an allied champion, absorbing magical damage and preventing disables until penetrated or the shield dissipates. Passive: Rell gains additional movement speed while mounted and additional armor and magic resist while armored. Passive: Mordekaiser gains additional magic penetration. Qiyana creates a shockwave, knocking back enemies.
Upon dying, Anivia will revert into an egg. After using Safeguard, Lee Sin can cast Iron Will for the next 3 seconds. Binding Eclipse's Root effect is increased against these targets. Braum leaps to the aid of a nearby ally, positioning himself between his target and their nearest enemy champion.
If that champion falls below a health threshold, Urgot judges them weak and can execute them. Kassadin teleports to a nearby location dealing damage to nearby enemy units. Mercury Hammer: Jayce swings his hammer, knocking back his target and dealing magic damage. He can jump off early or gets knocked off when colliding with champions or terrain. Sylas dashes to a location. Aphelios gains bonus movement speed and fires both weapons at the nearest enemy for the next a few seconds. Kled dashes, dealing physical damage and gaining a short burst of speed. More effective in brush. also passively grants attack speed to Azir and his Sand Soldiers.
Deals physical damage to the target. Kayn gains bonus movement speed, is ghosted and can ignore terrain collision for 1.5 seconds. Jayce overcharges his cannon, gaining maximum attack speed for his next 3 attacks. After channeling for a few seconds, Karthus deals damage to all enemy champions. If Graves dashes towards an enemy champion, gain two stacks of True Grit instead. Was tasty faefolk heal? After a delay, the grenade rewinds back to Ekko, dealing damage on its return. If Sonic Wave hits, Lee Sin can cast Resonating Strike for the next 3 seconds. Dealing spell damage to a champion creates a ring of energy around them. If cast on an enemy champion, the target is frozen solid, stunning it. It deals bonus damage and slows if it takes at least 1 second to get to its target. Energy can only be gained once per cast ability. MF: The Syren: Add The Syren with a item to your deck. Enemy champions can intercept the bullet for their ally. Afterwards, the ball leaves a field behind for a few seconds that speeds up allies and slows enemies. Every 4 hunts completed also increases Kindred's basic attack range. Gragas charges to a location and collides with the first enemy unit he comes across, dealing damage to all nearby enemy units and stunning them. At the end, or if re-activated, he howls, causing nearby enemies to flee for 1 second. If the tangle kills an enemy or passes through a champion, it becomes larger, faster, and roots for longer. Multiple Riftwalks in a short period of time cost additional Mana but also deal additional damage.
This effect cannot occur again on the same enemy for a few seconds. Her Ball remains at the target location after. Passive: Varus' basic attacks deal bonus magic damage and apply Blight. Whenever Miss Fortune basic attacks a new target, she deals bonus physical damage. Fizz's attacks bleed his enemies, dealing magic damage over several seconds. Aurelion Sol takes off flying for a long distance. Fiddlesticks slashes an area with its scythe, slowing all enemies hit and silencing enemies hit in the center of the slash. Kayn can activate Umbral Trespass to infest a marked enemy champion, revealing them and becoming untargetable for the duration. Set in the League of Legends universe, Legends of Runeterra is the strategy card game created by Riot Games where skill, creativity, and cleverness determine your success. Zeri discharges a nova of electricity and overcharges herself, gaining increased damage and stacking movement speed that refreshes and gets stronger every time she hits an enemy champion. Qiyana dashes to an enemy, damaging them. Pantheon dashes to a target, damaging and stunning them. Master Yi rejuvenates his body by focus of mind, restoring health and taking reduced damage for a short time. Pantheon either thrusts his spear to deal physical damage to enemies while refunding 60% of Spear Comet's cooldown, or throws it in a target direction, dealing physical damage which is increased against targets below 20% of their maximum health but reduced by 30% against minions and monsters. Twitch wreaks further havoc on poisoned enemies with a blast of his vile diseases. Renata's allies can damage marked enemies to deal bonus damage. Akshan throws a boomerang that deals damage going out and coming back, extending its range each time it hits an enemy. Poppy dashes to the target and pushes it back. This bonus stacks up to three times. Jax's combat prowess allows him to dodge all incoming attacks for a short duration and then quickly counterattack, stunning all surrounding enemies. Both the initial tear and the delayed explosion damage and apply Deconstruction stacks to caught enemies. Yuumi can move, attach, and cast Zoomies! Xerath immobilizes himself and gains numerous long-range barrages. Senna can attack these souls to free them, absorbing the Mist that held them in death. Jhin imbues the final bullet with dark magics to critically strike and deal bonus execute damage. In human form, Nidalee channels the spirit of the cougar to heal her allies and imbide them with attack speed for a short duration. I listed the regions as 'most likely to be seen', but you are right, I have seen some events in multiple regions. This stab slows the first enemy champion hit, or stuns them if Fiora blocked an immobilizing effect with this ability. Reduce the cost of your card EVERYWHERE by 2. Ornn can spend gold to forge non-consumable items anywhere. Rek'Sai can have up to 8 tunnels at once. You can add more but the price will go up. Swain opens a demon eye that deals damage and slows enemies. When Tristana kills a unit, her cannonballs burst into shrapnel, dealing damage to surrounding enemies. Once the first stack is applied, ally basic attacks also stack Concussive Blows. Active: Sona strikes an irresistible chord, stunning any enemy it passes through for the next few seconds and dealing magic damage. Samira fires a shot or swings her sword, dealing damage.
Sett carries an enemy champion through the air and slams them into the ground, dealing damage and slowing all enemies near where they land. Twisted Fate chooses a magic card from his deck, and uses that for his next attack, causing bonus effects. Kassadin draws energy from spells cast in his vicinity. Tosses a bomb to target area that sticks to units that come near it (prioritizes Champions). Ashe fires a missile of ice in a straight line. She takes reduced physical damage during the charge. Yone deals magic damage with every second attack. Lux throws her wand to a target location and back, bending the light around herself and any friendly champion it touches, protecting them from enemy damage. Miss Fortune fires a bullet at an enemy, damaging them and a target behind them. Rocket Jump's cooldown resets on kill or assist or whenever Explosive Charge detonates at maximum stacks on champions. Heimerdinger fires long-range rockets that converge on his cursor. Urgot slows himself while he unloads his weapon on nearby enemies. For the next few seconds, that ally gains an aura that slows nearby enemies.
Zilean stores time as Experience and can grant it to his allies. Successfully completing a Hunt permanently empowers Kindred's basic abilities. Safeguard: Lee Sin rushes to target ally, shielding himself from damage. Ashe fires arrows in a cone for increased damage. Creates a moving wall that blocks all enemy projectiles for 4 seconds. If the target is ablaze, Conflagration's spread is doubled. Nocturne also gains massively increased movement speed when moving toward feared targets. Orianna commands her Ball to fire toward a target location, dealing magic damage to targets along the way (deals less damage to subsequent targets). Common(8) || Rare (8)|| Epic(8), Ethereal Emmiter(gp) - Choose a Negative Power. Their attacks deal magic damage to enemies in a line. When the grove is fully grown, Ivern may free the monsters to receive gold and experience. Hitting enemies with basic attacks lowers the cooldown of this skill and refreshes the resistance boost. By creating a localized change in pressure and temperature, Janna is able to create a small storm that grows in size with time.
Lee Sin rushes to target ally, shielding himself from damage. Deals increased damage to isolated enemies. Mega Gnar is too enraged to be hyper and instead can rear up on his hind legs and smash down on the area in front of him, stunning enemies in an area. Sylas lashes his chains out, intersecting at his targeted location dealing damage to and slowing enemies. Braum raises his shield in a direction for several seconds, intercepting all projectiles causing them to hit him and be destroyed. When they fall below a certain percentage of health, he frenzies and these bonuses triple. Basic attacks that would hit Shen or an allied champion in the zone are blocked. If the target has Flux on it, Overload deals extra damage and bounces to nearby enemies with Flux. When Talon emerges from stealth, the blades converge on his location. Explore and Discuss abilities for every champion in League of Legends (LoL). If Warwick is below a quarter of his health, this healing triples. For a moderate time afterwards, Yasuo's critical strikes gain significant bonus armor penetration. Akali throws out five kunai, dealing damage depending on her bonus attack damage and ability power and slowing. Wolf enrages and attacks enemies around him.
Brand launches a ball of fire forward that deals magic damage. Jayce swings his hammer, knocking back his target and dealing magic damage. Yuumi channels seven waves of damage, rooting anyone hit by three or more. Swain transforms into a demon and drains health from nearby enemy champions, minions, and neutral monsters. Jayce's next attack deals additional magic damage. In addition, his critical strike chance is increased. Grants bonus true damage on basic attacks. After a 2.5 second delay, he and all nearby allies are granted invulnerability for 2.5 seconds. Shyvana surrounds herself in fire, dealing magic damage per second to nearby enemies moving faster for 3 seconds. Samira builds a combo by hitting attacks or abilities unique from the previous hit. If the target is Marked or dies to Bladesurge, its cooldown refreshes. Kennen summons a storm that strikes at nearby enemy champions for magical damage. Every third strike cleaves nearby enemies for an additional magic damage. Attacks fire 4 bullets, which cannot pass through units. ), thanks. It then returns to Swain and roots enemies it hits. It slows nearby enemies before dealing damage with an explosion of serrated petals. LeBlanc dashes to a location, dealing damage to enemies near her destination. Those enemies will take extra damage on being forcibly woken up. He has access to two at a time: one main-hand and one off-hand. Can confirm I've gotten it in ionia, took the double stun for a wild ride vs poppy. Ivern can activate this ability to create a patch of brush. Zeri fires an electric pulse that slows and damages the first enemy hit. Leona uses her shield to perform her next basic attack, dealing bonus magic damage and stunning the target. If Noxian Guillotine is a killing blow, its cooldown is refreshed for a brief duration. Any enemy units that walk through the screen have their movement speed and magic resist reduced for a period. Zilean receives as much Experience as he gives.
Enemies hit by the blades are damaged and marked. While in this form, Renekton gains Fury periodically. If the arrow collides with an enemy champion, it deals damage and stuns the champion, stunning for longer the farther arrow has traveled. Incisive Tactician - Sacrifice 1 of 3 Powers to gain a random Power of higher rarity.Yes, you get guaranteed Legendary if you trade an Epic :P, Choose between Sorcery power (Round Start: Refill Spell mana) | Add Lich Bane to Nami (when you cast a spell, grant me +1/+1) | 300 Gold, Tried rerolling it but the Power and Item didn't change, so I'm assuming they're fixed, Thank you! Ferocity effect: additionally breaks crowd control effects. Aurelion Sol creates an expanding disk, which explodes to stun and damage enemies when it moves too far away from him. Rell explodes in a magnetic fury, violently pulling nearby enemies towards herself. As a cougar, she lunges forward, dealing magic damage to enemies around her landing area. Grounded enemies cannot use movement abilities. Nilah enthusiastically dashes toward her target, dealing damage to any enemies she passes through on the way. If Garen has not recently been struck by damage or enemy abilities, he regenerates a percentage of his total health each second. Heimerdinger lobs a grenade at a location, dealing damage to enemy units, as well as stunning anyone directly hit and slowing surrounding units. Leaves a trail of poison behind Singed, dealing damage to enemies caught in the path. If he attacks it, it explodes, spreading the attack's damage to enemies in the area, slowing them. Poros! Moving and casting Burst Fire stores up energy in Zeri's Sparkpack. The explosion deals magic damage to enemies, knocking them away. Aatrox smashes the ground, dealing damage to the first enemy hit. While in Bear Stance, Udyr's basic attacks stun the target for 1 second. Syndra bombards an enemy champion with all of her Dark Spheres. Viego charges up before dashing forward, releasing a ball of concentrated Black Mist that stuns the first enemy hit. Ivern cannot attack or be attacked by non-epic monsters. If Ekko enters the anomaly, he gains shielding and stuns enemies by suspending them in time. Garen calls upon the might of Demacia to attempt to execute an enemy champion. This axe will ricochet off the target high up into the air. If Sonic Wave hits, Lee Sin can cast Resonating Strike for the next 3 seconds. Afflicts enemies struck with Moonlight, revealing them if they are not stealthed for 3 seconds. If she is already shielded she will heal nearby allies as well.
Thresh throws out a lantern that shields the first ally from damage for 6 seconds. Passive: Kayle's celestial sword, Virtue, deals bonus magic damage to enemies she attacks.
Cassiopeia blasts an area with Poison after a brief delay, granting her increased movement speed if she hits an enemy champion. Darius winds up and swings his axe in a wide circle. If they are an enemy, he strikes them with his weapon. Enemies she hits are knocked back and receive a stack of Denting Blows. Fizz can empower his next attack to deal bonus damage and empower his further attacks for a short time. Enemies in the outer half are slowed and take extra damage, while also healing Camille. Aphelios can attack a marked target from long range with his off-hand weapon, causing all nearby marks to be consumed, dealing additional physical damage each to the main target. Vayne draws a heavy crossbow from her back, and fires a huge bolt at her target, dealing physical damage and knocking them back. Ezreal winds up before firing a powerful barrage of energy that deals massive damage to each unit it passes through (damage is reduced for minions and non-epic monsters). When he reaches 100% Heat, he starts Overheating, gaining bonus attack speed and granting his basic attacks bonus damage, but making him unable to cast spells for a few seconds. Skarner suppresses an enemy champion and deals damage to it. Dr. Mundo pumps himself with chemicals, instantly healing a percent of his missing health. Rumble can move, attack and use other abilities while the flamethrower is on. Grants a shield to Yone, the value is increased by the number of champions hit by the swipe. Renata buffs an allied champion to fight harder, delaying their death and potentially saving them if they get a takedown. Nautilus places a shield on himself that absorbs additional damage based on his maximum health. Shaco becomes Invisible and teleports to target location. Diana creates three orbiting spheres that detonate on contact with enemies to deal damage in an area. Enemies run over by the elemental take damage, are slowed and are made Brittle. Soraka blesses a friendly unit, restoring its health. Viktor can redirect the singularity. Cassiopeia releases a swirl of magical energy from her eyes, stunning any enemies in front of her that are facing her and slowing any others with their back turned. He is temporarily slowed after the effect ends. Daisy will send out a shockwave if she attacks the same champion three times in a row. Throw a fast moving spear that passes through enemies it kills. Draven hurls two massive axes to deal physical damage to each unit struck. Ruptures the ground at target location, popping enemy units into the air, dealing damage and slowing them. Nunu & Willump sap heat from the area around them for up to 3 seconds, gaining a shield and slowing all nearby enemies. Caitlyn takes time to line up the perfect shot, dealing massive damage to a single target at a huge range. This attack deals physical damage every time it passes through an enemy. The charge stops after colliding with an enemy champion. Can be re-cast for free for a short duration. Souls permanently grant armor and ability power. Fires 4 waves that deal magic damage. The singularity then periodically does magic damage to all nearby enemies. Shaco creates a hidden animated Jack-in-the-Box. Rumble creates a shield blocking incoming damage and receives a short movement speed boost. Press question mark to learn the rest of the keyboard shortcuts, https://www.reddit.com/r/PathofChampions/comments/qxr879/list_of_locations_and_their_effects_in_path_of/?sort=new. Maokai dissolves into a cloud of arcane energies. The 4th shot is perfectly crafted, epically powerful, and guaranteed to critically strike. Enemies in the center of the area are stunned, while enemies on the outside are slowed. Gwen's attacks deal bonus magic damage depending on the targets health. Enemies struck by the blade take more damage than those struck by the handle. - Buy a Power for health. Sion bellows in the target direction, dealing magic damage to the first enemy he hits, as well as slowing it and reducing its armor. Renekton swings his blade, dealing moderate physical damage to all targets around him, and heals for a small portion of the damage dealt. Corki's gatling gun rapidly fires in a cone in front of him, dealing damage and reducing enemy armor and magic resist. I have never even heard of this one before, must be quite rare.
Enemies hit by the bubble are lifted into the air and stunned for a short duration before being dropped to the ground. This effect cannot occur on the same target more than once every 25 seconds. Passive: Dr. Mundo gains bonus attack damage, increasing depending on his missing health. Deals magic damage to an enemy and stuns them. Illaoi leaps to her target, dealing physical damage and causing nearby Tentacles to also swing at the target. Bel'Veth consumes Void coral remnants, transforming into a her true form and increasing her max health, attack range, attack speed, and out-of-combat movement speed.
Pix and Lulu each fire a bolt of magical energy that damages and heavily slows all enemies it hits. Please email support if you cannot access your account. Willump creates a snowball that grows in size and speed as he rolls it.