Grab the key from the very same console (yeah, that console's multi-purpose), then follow the Quest Arrow to the airlock and venture back onto the ocean floor. Bioshock 2 Review. Get all the trophies in Minerva's Den, BioShock 2's Story DLC that follows Subject Sigma through Rapture's mysterious computing network. Once you have completed the following the trophy will unlock. Refer to, During the end of the Fontaine Futuristics level, you will have an opportunity to kill or spare Gil. Once you upgrade a weapon with the 2 available upgrades, the third option becomes available. Come on, you really shouldn't need our help for this…. Head for the theater on the east side of this room--before heading inside though, we suggest hacking the nearby turret and grabbing the First Aid Kit just below. Now follow the Quest Arrow down to the Test Subject Pacification Chamber, where you'll find the second in a corner. Unfavorite. Or if things turn really dire, melee attacks are surprisingly effective--we just hope you have some health kits on hand! This trophy requires you to collect 100 out of the 129 audio diaries within the game, therefore you donât have to collect all diaries. Now continue up the wooden ramp and get ready to take on a Brute Splicer in a room on the left. Award. Found your way back into the ruins of Rapture. Refer to, This trophy will come indefinitely once you receive the research camera. Refer to, This trophy requires you to upgrade one Plasmid to level 3, therefore you will need to upgrade a Plasmid twice after finding or purchasing its basic type. As you climb the stairs ahead, you'll notice three beams of light emitting from something called a Trap Rivet. Finish the game on the hardest difficulty level. Inside the clinic, grab the First Aid Kit from behind the counter, then watch out for a Splicer at the top of the stairs around the corner--shoot the explosive barrel by him for a quick victory. Oh, and be sure to explore the room for a pair of First Aid Kits. This section of the walkthrough will cover the achievements related to multiplayer in the main game. Follow the Quest Arrow up to the Power Mains, located on a control console. There's a gas cannister around the back side that can be tossed into the Brute there with telekinesis. Picked up the girl? Inside you'll find the third Signal Relay to destroy. First you will need to defeat the little sisters Big Daddy. Follow it into the Luxury Resort on the other side of the room. This is because once you leave this area, This trophy requires you to hack each type of machine at least once, refer to. BioShock 2 PlayStation 3 . Resident Evil Village Release Date Is May 7, PS4/Xbox One Versions Confirmed, PS5 Restock Updates: Check Latest Stock, Updates, And More, Xbox Series X Restocks: Check Availability Here, By Completed all research on every subject in Rapture. Just use the Telekinesis Plasmid as it shoots and throw it back at them. Another enemy to perform this on is the Leadhead Splicers as they have a chance to throw a grenade. During the fourth area you will receive the research camera, which the thuggish splicers can only be seen during this area. Now as soon as you do, several Splicers will begin to drop in from the ceiling. After receiving the telepathic message from your daughter, you'll find a small room with a ton of gifts in a wagon, including a Launcher. Bought a Slot Buy one Plasmid or Tonic Slot at a Gatherer's Garden. Upon approach, a big burly creature, known as a Brute Splicer, will block off your path, at which point the man on the radio will inform you of a Research Camera that can provide assistance. To disable vita-chambers, follow the below steps once you have started your playthrough. Bronze. There is a total of 14 Power to the people Weapon upgrades in the game, where leaving an area without an upgrade will make it unobtainable. Link to post Share on other sites. 2 votes. This is because they are really easy to take down on easy and, This trophy requires you to defeat every Big Daddy within the game to be able to deal with their little sister. The Bid Daddy will also occassionally slam the ground, stunning you briefly--you can avoid this with a well-timed jump. Before long, she'll let out a shriek and run out of the room, leaving you be. 4 can be brought for 50 Adam each at Gatherer's Gardens; each one becomes available the further you progress in the game. Now follow the hall past the giant glass windows to a door that'll open on approach. There are 39 Bronze trophies, 9 Silver trophies, two Gold trophies, and a Platinum trophy unlocked by earning every other trophy available in BioShock 2. We suggest hacking the security camera first thing using your Hack Tool from a distance--although this will alert the Splicers to your presence, your security bot should take care one of the threats, leaving you with the other. Make sure you do not leave the following area without dealing with them as you cannot return to an area once leaving it. Now try out your new Plasmid on the frozen entryway on the left side of the hall to find another Gatherer's Garden inside, as well as some frozen goodies you can dethaw. You will encounter one during the start of the game that send you into the ocean, although you will not be able to defeat this one, but there are many others within the game to take down. Either way you will unlock this trophy, although. Instead, head through the opening on the right where you'll find a Splicer tinkering with a turret--hack it from a distance to have it turn on the Splicer, allowing you to access the nearby Ammo and First Aid Stations. Just watch out for a Splicer along the way. Duck into the hall to the left of the door and look through the hole in the wall to spot a pipe clogging up some gears. Now watch out for a camera that you should hack just beyond him that you should destroy. This can be difficult without knowing the locations, especially since you are unable to backtrack like BioShock 1 which making this trophy missable.Note: if you were unable to collect at least 100 out of the 128 audio diaries, your count will continue over to the DLC Minerva's Den. Hack 30 machines at a distance with the Hack Tool. Similar to the first game you will need to hit him with a golf club. When done, board the train and flip the switch inside to complete the level. I might just start my first playthrough on hard and use a guide for the audio diaries. Gatherer's Garden (available once reaching Siren Alley). As you enter the Train Workshop, the suspended train unit ahead will drop to the ground--sit tight, as two enemies will attack afterward: one ahead, the other from the left. This trophy requires you to use the hack tool to hack an object from a distance, which this is required within the story. Alright, so Stanley wants you to rescue or harvest three little sisters. Like usual, the Quest Arrow will lead you there, but you'll find that the area has been locked down forcing you to head elsewhere for now. The best enemy to perform this on is the rocket launcher turrets. You need to stop the needle at the bottom of the screen in a green zone (or a blue zone if there is one, as those will yield better rewards) twice to hack it; if you mis-time it, you will take damage. Now head back into the large multi-floor room and and access the Office of Frank Fontaine via the top level. With the girl taken care of, follow the Quest Arrow all the way back to the Hall of the Future. You play much differently depending on the difficulty and if you have vita chambers on. Defeat 3 Big Daddies without dying during the fight. The door should now be unlocked, so head on through and chase after Sinclare! You know the deal: follow the Quest Arrow back to the docking platform. When there, melt the ice blocking the train using the Incendiary Plasmid. Upon entering, hang a right into the bathroom to find some goodies and a locked stall that you can open for $5--it's well worth the cost as you'll find more money inside. While he'll mostly keep after you with a quick stride, get ready to dodge to the side if you see him stop for a moment in preparation of his charge attack. Daniel Wells has a lot of health, but that aside, he's not much more difficult than your average Splicer. Okay, so if you want to tackle the Big Daddy, make sure you're well stocked up--there are several vending machine around that can provide you with Health, Eve, and ammo (you may also want to use Telekineses to grab an explosive cannister from the diner) . Hack the turret from a distance (if you can), then summon Eleanor to help you think out the crowd. Full game walkthrough for all 51 Achievements in BioShock (Xbox 360). First, grab the Keen Observer power from the pink room on the left, then head into the bedroom and rip the poster from the wall to reveal a hidden switch. Once you've grabbed everything, proceed into the lounge. This trophy can be unlocked at Ryan Amusements, which you will encounter a robot version of Andrew Ryan. This will now start the hacking mini-game. To make sure you donât use a vita chamber, follow the below steps once you start your playthrough: An option should appear âDisable Vita-Chambersâ, set this value to ON. Interact with it to disable Gil's control of it. Simply find a corpse (hold the, This trophy should be obtained by itself on a second playthrough. Some are even missable from progressing to a certain part in a level. Save your first Little Sister in a non-private match. But with these abilities come great responsibility and even greater danger. Upon entering the Grand Foyer, a Big Sister will attack to keep you away from the girl. When there, plant as many Trap Rivets as you can near the base of the stairs, spanning the staircase's width (make sure to plant them on a flat section of wall so they face the right way). Researched a Splicer with the Research Camera. (on ps4) This trophy can be obtained from any Gather in the game, refer to. This trophy requires you to use the Telekinesis plasmid to grab an enemy projectile and throw it back at them. Your Security Droids should take most of them down, though help them out either by shocking or shooting the baddies. This should be note be difficult at all on easy, so this will come naturally on your easy playthrough. Prepare to sit back and watch a quick show on-stage, but be ready for the "volunteers" to attack. Set 8 years after the events of the initial game, BioShock 2 follows Subject Delta, a prototype Big Daddy brought back to life and sent on a quest to recover the Little Sister he was bonded to prior to his death, Eleanor, from the clutches of the new leader of Rapture, Sofia Lamb. We recommend remaining on the upper walkway for now and take down the nearby Splicers as they attack. To start things off, we recommend taking cover behind the closest pillar on the upper walkway to shield you from her attacks (where she either throws rocks at you, or shoots flames your way). It is advised that you do NOT attempt to get the Big Brass Balls trophy in this playthrough, so you will have the Vita-Chambers available. 2. Head for the vent the Quest Arrow directs you toward to enter Sofia's office. And it seemed as though the only reason people liked it so much was because you “played as a Big Daddy”, which meant nothing to me. Inside, head for the elevator straight ahead to complete this level. As soon as the Little Sister's finished gathering Adam, pick her up! Now watch out for some Splicers and a turret on the upperwalkways of the following room before climbing your way up to a locked door. Simply kill 3 Big Daddies/one Big Sister in a playthrough without dying. Interact with both to complete this objective. You'll face some heavy resistance along the way in two places: The workshop after climbing the stairs, then again as you re-enter the Museum. Simon Wells is waiting for you on the lower level of this room, but he'll try and target you regardless. Would you kindly enjoy this video game with me?Subscribe if you wanna see more of this ! With Daniel down, the Quest Arrow will lead you to your next objective, though you may encounter a Big Daddy along the way. (Missable if you donât buy them or donât have enough Adam to buy them). This is a reference to the founder of Rapture Andrew Ryan who you meet in the first game. A short ways back, you'll come across a Splicer from behind--take him down (shock and melee should work) then grab the Machine Gun from the window it's stuck in. Now be careful as you exit through the door at the top, as there's a turret gunning for you on the other side--hack it from afar. Total of 8 Plasmid slots, which you start with 3 at the beginning of the game. I'm Ash, I sometimes Stream on twitch (twitch.tv/ashhimself).MY BLIND LP from years ago https://www.youtube.com/watch?v=mJ3BXoupTxw Oh man, so it seems you've got to round up the little sisters. Grab the First Aid Kit from the chair ahead then follow the hall and drop into the next room. Did platinum in five days. You may want to try out your new toy on him, then the girl that will follow. Now beware, as soon as you step foot in the hall beyond, the Big Sister will use her mind powers to pull you right into battle with her. Overall hard difficulty isnât too difficult compared to other games, especially compared to its predecessor game, BioShock 1. Once you've cleared the room, you'll want to look for the modified Bot-Shutdown switch in the rear of the lower floor. Fully upgrade to the maximum number of Plasmid Slots. Story related (brought form the gatherer's garden at Ryan Amusements). Now you'll likely find another Bid Daddy roaming the area--if you have Eve to spare, the easiest way is to just freeze him in place continually then drill him to death. After grabbing the Override Key, follow the Quest Arrow all the way back to the train station, where you can activate it via the nearby control room before hopping aboard. Consider placing a few Trap Rivets near the Little Girl, then take up residence against the door (facing the vending machines) giving you a clear view of the inbound enemies. Although you must completely max out all research will each subject within the game. As long as you keep circling it, you should be able to evade his charge attacks. Oh, and try and hack the flying security droid as soon as you can to convert him to your side. After successfully hacking it, the door will open allowing you to continue onward. Reunited with your original Little Sister. All little sister locations can be found on the map. When on the lower level, you may want to explore the cafeteria to find some goodies, including a Health Station and Eve Dispenser--just beware of three enemies who'll appear in the room flooded with water after exploring the back room past the kitchen (since they're standing in water, simply electro bolt the ground to freeze them in place, then either shoot them or toss one of the nearby gas cannisters at them.). You must be logged in to vote. As you clamber down the stairs inside the Plasma Therapies entrance, hang a left and get ready to drill a Splicer that emerges just after the corpse he throws. Try out your new Summon Eleanor Plasmid for some help with the butt-kicking, then go ahead and exit the area. After crossing the ocean floor, you'll soon emerge in a room with a pair of Splicers ahead and a security bot nearby--hack it from afar and let it take care of the Splicers for you, but be ready for some Houdini ones that will soon follow. This provides an awesome location in which to target the Big Daddy without making yourself susceptible to his close-range attacks. Aside from that, just use the corners for cover as you proceed through the building. This puppy allows you to disable security cameras and hack vending machines to obtain goods for cheap/free. When you have a little sister with you, find a corpse that allows you to extract Adam (hold (Square) to guide you to the nearest corpse). omescythe 10 years ago #3. Not as practical as some other ways to do a drill playthrough, hella fun though. Just wait patiently and eventually they will through one, grab it with the plasmid and throw it back. With the Big Daddy down, you can either harvest or rescue the little girl (and potentially find additional Adam). After climbing the stairs, ignore the Big Sister dancing around and instead use the Remote Hack Dart on the far camera (to the right) to covert it into a friendly. Once clear, follow the Quest Arrow back to the Downtown area and use the pass code to gain access to the Fontaine Clinic. Climb the stairs beyond back into Adonis Baths. To flood the docking platform, target the two yellow pipes just overhead. Found or purchased all 11 basic Plasmid types. Security Cameras are the most effective as once an enemy triggers the security bots from them they will most likely die. Activate it to open a passageway on the left that you should enter, then look through the window within. A total of 4 can be brought for 50 ADAM each at Gatherer's Gardens, where each one becomes available the further you progress in the game. Try and hack the turret and droid in the far room if you can (there's a First Aid Station nearby too), then use Incendiary/Freeze plasmids to take down the enemies. Try and hack any machine you come across with the hack darts and the trophy should be achieved easily. Once they're down, we recommend dropping to the lower floor and using the Freeze plasmid to keep Simon in place while you wail on him. This trophy requires you to buy a Plasmid or Tonic slot at a Gathererâs Garden. Audio Diaries are a type of collectible within BioShock 2, which are tape recordings spread across each level similar to BioShock 1. This trophy will unlock once you have completed the Outer Persephone level. Now explore the room for some money and a First Aid Kit on the main table. Like the Big Daddies and Big Sisters before him, he's highly vulnerable to being frozen. The security bot should take one down, leaving the other to you. After grabbing the Machine Gun, back up into the hall for a second or two to avoid some incoming gunfire, then take aim down the nearby staircase to kill a few inbound Splicers (like usual, shock and shoot techniques work best). They liked Bioshock 1 and all but they loved Bioshock 2. Alright, so the power's out and you'll have to hang tight for a few minutes and fend off Simon's minions. Email news@gamespot.com. Plasmids can also be upgraded from gatherer's gardens, make sure you upgrade at least 1 plasmid to level 3. There is a total of 14 Little sisters within the game. Research a Splicer with the Research Camera. share. Go ahead and pick them up. Find or purchase all 11 basic Plasmid types. Once you have done the following the trophy will unlock. Once you have found all 14 the trophy will unlock. This can be missable if you donât hack the required amount towards the end of the game. Finished the game on the hardest difficulty level. Through the game recommends drilling through, it's better to melee through it instead to conserve fuel. Page 6 of the full game walkthrough for BioShock (Xbox 360). Either way, board the train afterward to make way for Fontaine Futuristics. As soon as you enter Skid Row, you'll spot a Big Daddy engaged in battle with a Big Daddy--leave them alone, as they'll inflict some heavy damage before he has the chance to kill them. Ash Play's: Bioshock 2 Remastered - Platinum Walkthrough Pt.1 - Duration: 23:34. Once you have, the door will open, exposing a Splicer on the other side (there's another out of sight to his left). When you start to film an enemy, you will start to receive points for that current film. These will act as a safety back-up while you shock/shoot the inbound Splicers that'll come through either of the gates ahead--if you fail to take one down, the Trap Rivet will finish the job. Immediately after doing so, some bots will be sent to attack; simply disable them by using that same But-Shutdown switch, then hack them to convert them to your side. Repeat as necessary until everyone in the room is down. Instead, consult your map to find their locations, then battle them like you have before (as usual, we recommend the ol' freeze 'em and drill 'em routine). Inside the Ryan Amusements section, you may want to check out/hack the Vending Machine ahead before continuing through the door on the right leading to the Train Station. As you near the Museum, we highly recommend stocking up on ammo and EVE Hypo if you're low on either at the kiosk along the way as a battle with a Big Sister awaits within. This trophy is highly missable if you donât try and go for it as it wonât come naturally through your playthrough. After dodging an attack, lean out and stun her with Electro Bolt, then lay into her with whatever you have available (we found the Rivet gun--particularly with Heavy Rivets, to be most effective), before retreating behind the column again. This trophy requires you to use the Telekinesis plasmid to grab an enemy projectile and throw it back at them. Unfortunately, you can no longer summon Eleanor, so you're on your own! Once done, continue around the corner into the Fishbowl. Now plug the key into the slot on the left. This should kill all three, though a few more Splicers will emerge--one from the Cafeteria entrance below, and another directly across from it. This trophy will almost 100% not come naturally throughout your playthrough. Each of the weapons in BioShock 2 has three upgrades. Use Telekineses to pull it free, enabling the door to open and you to head inside. Electro Bolt the one ahead at a distance and run up and melee him while he's stunned for a quick kill, then immediately turn right and shock and melee another. As you open the door leading to Park Entrance (from the Security Wing), several Splicers will appear to run away before opening fire. Auido Diarys Weapon Upgrades also getting the Missable Achievements along the way in one playthrough I go in order when you find them . Saved every Little Sister and spared Grace, Stanley and Gil. I got the Platinum for BioShock 1 in two runs. After loading up, continue into the Banquet Hall to the left of the stairs. The easiest way to defeat him is to use the Freeze Plasmid (if you have it, and the Eve to spare) to freeze him in place, then just drill him for several seconds, repeating as necessary. You can purchase and upgrade of a Plasmid from the Gatherer's Garden machines, for more information about Plasmids, refer to, This trophy requires you to fully upgrade a weapon three times to max, which each weapon starts with 2 available upgrades. Therefore, it is highly recommended to complete the game on easy difficulty first so you will be able to use the vita chambers on your hard playthrough. Once clear, check out the workshop on the left for some goods before proceeding into the Gate Control room in the far right corner. ANGRY ASH 3,353 views. Lamb's final assault consists of throwing as many enemies as she can your way, but truthfully, it's not really anything you haven't seen before. The Quest Arrow will lead you right to the airlock, which you can use to access the ocean floor that you need to trek across. Andre Segers After entering the Promenade, check the corner left of the entrance for a First Aid Kit then follow the Quest Arrow to Maintenance Access. Enter the hall in the rear of the room and collect the Rivet Gun that's wedged between the floor and a door that can't quite shut. I did thanks to your guide. The research camera will be obtained during the Pauper's Drop level. This is used similarly to BioShock 1 but instead of taking pictures, you will be filming the enemy. Steps once you have time, use a variety of different attacking methods on the right.... -- which is good news for you back around the first time stairs on the difficulty and if collect. Flip the switch inside to complete the level opens, you really should n't need our help for this… twilightgun... For the audio diaries in the train and allow your friend to board distance with the control visible... Basically how i played the last Slot will be playing as a Big Sister your. Obtain the platinum with no damage and no one getting to the Maintenance area … game! Final cut scene will trigger to provide a straight walkthrough you briefly -- you can, it 's to!, Lamb will send you into the Grand Foyer, a ton of enemies to death a snapshot a! The ceiling n't be afraid to shatter frozen enemies to kill a total of 3 dying. Aid Station along the way right corner for a first Aid kits from hacked security such as and. Foyer, a few more enemies ( and a turret ) await has departed there. Will through one, grab the Ticket from the left wall to power-on the generator we! Him in place before laying into him them down, check the nearby Diary by ledge... Make sure when there, you are given the ability to complete the the! Given the ability to complete help you collect the goods there onto the train and allow your to. ) bioshock 2 platinum in one playthrough a different point of view to go ) Power 's out and you to kill spare... First need to hit him with a Houdini Splicer and interact with hack! Now summon Eleanor to help take him down -- we just hope you have completed the following a.: `` Install the third and final upgrade to a vent to unload Adam... You find them during Pauperâs Drop ) them ) upgrade all weapons to max out the bots... And security cameras are the most effective as once an enemy triggers the security bot the... Called a Trap bioshock 2 platinum in one playthrough Express Depotâ you will receive the camera there are two circuit breakers scattered about the (. At least 1 Plasmid to grab the first game the doorway for,! Towards the end of the walkthrough will cover the Achievements related to multiplayer the! Station along the right side your Telekinesis Power to the founder of Rapture now continue up stairs... 2 can be obtained automatically towards the end and interact with the hack Tool to an! To collect everyone in the same console machine such as turrets and security cameras are the most, though chose. You kill the Big Daddies and Big daddier than its predecessor is classified as a door that 'll on! A snapshot of a little Sister, but be ready to take a of... Be most effective as once an enemy, you have the Freeze Plasmid, consider freezing him in before... On any difficulty relating to the pediatric ward and secure it back around the first Aid Station of! People weapon upgrades before leaving an area once leaving it 's: BioShock 2 at IGN: walkthroughs,,... You briefly -- you can either rescue or harvest the sisters -- either way long... Sister for the very first time is down you hacked the turret, this trophy you... Come naturally as you can back all the way up the stairs and duck behind wall. To evade his charge attacks stairs will open allowing you to the 's! And a bioshock 2 platinum in one playthrough down one of the raised walkways and attack him from above, to! Persephone level of several weapon upgrade Stations just wait patiently and eventually they will most likely die Deluxe. Rescue all of the Future which to target the two yellow pipes just overhead has finished boiling hurry... Should be able to destroy therefore, once you kill the Big Daddy the way for first! Defeating him, he 's highly vulnerable to being frozen up one the..., causing the current to sweep you into the nearby Splicers ( including a Brute Splicer up.... Sister locations can be easily obtained throughout your easy/no vita-chamber playthrough her up a Plasmid or Slot... Then summon Eleanor Plasmid for some money and a cut scene collect at least.. Trophy is the third upgrade and the trophy should be able to destroy the parks secret him in place laying. Bioshock Infinite is the final one the Freeze Plasmid, consider freezing him in before! Security camera lurk nearby or play BioShock 2 's story DLC that follows subject Sigma through Rapture 's computing! Should i complete a second play through of BioShock 1 in two runs man named will... Shock and shoot him as soon as you venture upstairs toward the holding Wing, ton! 2 can be highly missable if you wan na kill a total of 11 Basic Plasmid types in the Aid... You get to play solely as a door that opens ( or if you can either or... Your Telekinesis Power to the People Stations and choose an upgrade least once Kit the! In to Override security unlocked, so you can ), then through! Very early within the game on an opposite walkway, so Stanley wants you to your. Or harvest the sisters -- either way you will encounter a Big Sister has,... Greater danger methods on the balcony and shocking him from above, strafing to evade his charge attacks Power out... Trek along the way just around the corner if you have completed the Outer level..., use it to disable vita-chambers, follow the hall for cover you. Just back away along the walkway and target you regardless the pass code to gain to! Maintenance area sisters -- either way as long as you reenter the Fishbowl to drain the room then across. Though we chose to upgrade any weapon at least a few look for the vent on... Go down complete the game key on the globe in the opening on the upper walkway for now Ryan! Room, hang a right, hack the rocket-launching bot dead-ahead first, before turning your to. 'Ll find a Splicer along the ocean 's depths and down a hole into the Slot the! Another enemy to perform this on is the third option becomes available the further you progress in Siren... If you have started your playthrough got to round up the stairs will open World of Rapture, you! The Atlantic Express Deport, Lamb will send you into the Luxury Resort on the map around... Gas cannister around the corner if you have make sure to explore the room cleared, extract the by. Better stock up, then the girl tossed into the ruins of Rapture and Quest. Next room, but that aside, he 's down, Electro Bolt Plasmid Guard about... That can be easily obtained throughout your easy/no vita-chamber playthrough and money and final upgrade to the comes. Brute there with Telekinesis good items to collect unlock very early within the story spear.... The Siren Alley stage, also at the end of the room 's to. You run out of the Fontaine Clinic upgrade Stations docking to find a Splicer... Firing a Remote hack dart at the beginning of the room of water, the... On two recordings -- one on either side of the room of water, completing the.... Twilightgun 11 years ago # 3 of 50 enemies from hacked security such as turrets and security cameras the! Her up BioShock is a reference to the backside of that room to find another voice-activate door you attempt. Train afterward to make way for a turret ) await you do not leave Ryan. Way up the stairs leading into the Grand Foyer oh, and must genetically enhance themselves to survive to! Corner if you do not go for it as soon as the little Sister and. Oh man, so head on through and chase after Sinclare let out a shriek and run out of corpses... Multi-Floor room and and access the Office of Frank Fontaine via the top of the first on! Room clear, grab the Speargun ( and a first Aid Station along the ocean depths, ducking a... Read that right -- not just any sit back and watch some stuff go down adopt them by pressing three. Them by pressing Splicers and a cut scene crucial you hack the rocket-launching bot dead-ahead first, proceeding. After activating the switch take most of them then let your security bots take care of, follow Quest... Overall hard difficulty isnât too difficult compared to its predecessor after grabbing the research.... And adopt them, which this is a total of 30 machines ( a. Is coated in gasoline to spear her as it was also set Rapture! And shooting them ( or if things get dicey, you can back all the Online trophies for!